Just a few days ago, I was chatting with my mate about my rejection at KickStarter, and he told me about this site, 8bitFunding. It is like KickStarter, a site where people can donate to projects and get something back, but this one is dedicated to indie games and they don't reject mexicans (AKA Heaven).
I might put a project in there soon :D
Mostrando entradas con la etiqueta Support. Mostrar todas las entradas
Mostrando entradas con la etiqueta Support. Mostrar todas las entradas
jueves, 18 de agosto de 2011
lunes, 8 de agosto de 2011
Development Day 27: KickStarter Approved Me! But....
KickStarter sent me a mail this evening. They approved my KickStarter campaing...
You may be wondering why I'm not writting with exclamation marks.
Looks like the I won't be able to receive the funds earned unless I have an US adress and an US Bank account. As you might already know, I don't live in the United States. I have family living in Texas, but if they are not part of the project, it is against the rules of KickStarter to involve them. And since this is serious legal stuff, I would not like to cheat in here.
So, my KickStarter campaign is now officially cancelled... By me...
This made me pretty sad. I definitely won't get the help I need.
But remember that on the right side of this blog, there is always going to be a Donate button.
So, if you really like the blog, or want to help me to make this game come true without any problems; please, support with a buck or two if you can...
You may be wondering why I'm not writting with exclamation marks.
Looks like the I won't be able to receive the funds earned unless I have an US adress and an US Bank account. As you might already know, I don't live in the United States. I have family living in Texas, but if they are not part of the project, it is against the rules of KickStarter to involve them. And since this is serious legal stuff, I would not like to cheat in here.
So, my KickStarter campaign is now officially cancelled... By me...
This made me pretty sad. I definitely won't get the help I need.
But remember that on the right side of this blog, there is always going to be a Donate button.
So, if you really like the blog, or want to help me to make this game come true without any problems; please, support with a buck or two if you can...
jueves, 4 de agosto de 2011
Development Day 23: Found a Way to get Funds!
I've been worried. My game is in the need of budget.
As I said on the previous post, I would no more than $700 to finish the game with no problems at all.
And as my rhymed title says, I've found a way to get the money I need...
Yes, KictakSrter is a platform for "donations" where people come up with their projects, talk about them and get funded by any amount of money that people want to give. It is pretty nice. A project of poster series got $100 pledged by two persons on it's first day! That's the 14% of the money I need.
But why did I put "donations" between hyphens? Because they're not donations!
I joined this community and decided to put up my first campaign, they were forcing me to give rewards to the donators!
What? What? But, those are donations! That is not a store or something!
Well, what can I say? I had no other option but to make up some rewards for the generous people that will help me fund this project.
These are the rewards that I will give away -.-
As I said on the previous post, I would no more than $700 to finish the game with no problems at all.
And as my rhymed title says, I've found a way to get the money I need...
Yes, KictakSrter is a platform for "donations" where people come up with their projects, talk about them and get funded by any amount of money that people want to give. It is pretty nice. A project of poster series got $100 pledged by two persons on it's first day! That's the 14% of the money I need.
But why did I put "donations" between hyphens? Because they're not donations!
I joined this community and decided to put up my first campaign, they were forcing me to give rewards to the donators!
What? What? But, those are donations! That is not a store or something!
Well, what can I say? I had no other option but to make up some rewards for the generous people that will help me fund this project.
These are the rewards that I will give away -.-
- Pledge $1 or More and you will get a mention in the game credits.
- Pledge $3 or More and you will get an iPhone, iPod Touch and iPad wallpapers, and all things previously mentioned.
- Pledge $9 or More and you will get an activation code to receive the game for free on Steam for free when the game is finished, and all things previously mentioned.
- Pledge $13 or More and you will get a voice commentary with me, talking about the development's story and some Q & A's, and all things previously mentioned.
- Pledge $15 or More and you will get a suscription to the newsletters of the game. You''l know about the future updates of the game one week before the world.
- Pledge $25 or More and you will get a copy of the Digital Soundtrack of the game, and all things previously mentioned.
- Pledge $60 or More and you will get a 20x30 inch print of the main character, signed by me, and all things previously mentioned.
- Pledge $100 or More and you will get a shirt of the main character, and all things previously mentioned.
- Pledge $140 or More and you will get another 20x30 inch print with all characters, enemies, power-ups, worlds, etc. Also, signed by me; and all things previously mentioned.
- Pledge $160 or More and you will get a papercraft of the main character, and all things previously mentioned.
- Pledge $190 or More and you will get a digital video documentary of the creation of the game, and all things previously mentioned.
So... Yeah... If you pledge $60 or more, you'll probably have to wait between a week and a month after the game is finished in order to receive your physical stuff. And if you pledge $190 or more, you'll have to wait two or three months, so the documentary gets fully finished.
And since getting some of the rewards cost me A LOT, I'll need to increase the amount of needed money from $700 to $1,500 :/
And since getting some of the rewards cost me A LOT, I'll need to increase the amount of needed money from $700 to $1,500 :/
miércoles, 3 de agosto de 2011
Development Day 22: Making a Game is Not Free!
Yes, I added a Donate Button on the right side of the Blog!
But why?
I'm going to explain.
Making a game is not a free thing!
For example, the program I'm using to make the game is YoYoGame's Game Maker. I bought it specifically to begin the development of Ooni. It costs $40.
Also, I'm going to pay $50 to the lucky guy who becomes my Game Tester, and $50 to the one who becomes the Level Designer. I'm going to pay $50 to my additional programmer, Eamon Pryme, after he finishes all his work. I'm going to pay to the Animator and the Voice actor I need, I don't know how much they will ask, but I expect like $40.
I need to Copyright the name of ZuperZ, Copyright the character Ooni, Copyright the Ooni Game, and Copyright the Theme Song... Each of those legal Copyright registers cost between $60 and $70 -.-
I would also like to buy the newest version of Adobe Flash when I can, it is the program I use to make all the art of the game, it will cost at least $250.
And, maybe, if the game becomes great on Steam, I definitely see a way of publishing on other gaming platforms like the Wii U, Xbox 360, PS3, 3DS, NGP, etc... But to do that I'll need a developer license, it costs way more than $400 per console license!
All together, it will cost me more than $700!!
I will put anyone who donates more than $5 into the game's credits.
I will put anyone who donates more than $5 into the game's credits.
So please, help me make this dream true by donating a buck or two...
"BROTHER, CAN YOU SPARE A DIME?"
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