And, as you may think, I couldn't develop anything for today, sorry.
But I think that today is a good day for talking about the price of the game.
I have already stated that the first version of my game, Ooni, will be released with:
- More than 100 Challenging Stages (3 Worlds: 30 Stages each + Boss Battle + 3 Cutscenes)
- It will include More than 20 enemies
- Over 100 Achievements
- Challenge Mode
- Global Leaderboards
- Up to 10 Fruits (Power-Ups)
If that's not enough for you, add monthly Updates, that will give you more Worlds, Game Modes, Enemies, Fruit and more!
Now, the question is: How much should I charge for the game?
Well, I am a 15 year old guy, I don't basically NEED money for now, I mean, I would like to get lots-o-money to buy stuff and that, but Honestly I rather making a game that almost everyone can buy, not too expensive.
So, my decision (for now) is to publish the game at $2.99
I don't know what you guys think, but I think that this is a fair price for now; and it may go up as the game slowly grows.
Also, I am going to put the game in -67% during the first week, that should be $0.99! So be ready until The Day comes :D
So, I think this is all for now...
Oh! Today the Dev Blog is Two Weeks Old!
Yay!
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